|
COMPUSTITION
Computation+Superstition by Fang-Yu Frank Lin
Born in Taiwan, Fang-Yu Lin is a New York-based new media artist and user experience designer whose artwork reflects the interplay of human experience, culture and technology. His works have been featured in many venues, such as Whitney Artport, Tate Online, Les Rencontres Internationales, Prix Ars Electronica, Seoul New Media Festival, Bauhaus Dessau, and SIGGRAPH. Professionally, his interaction design clients include Estée Lauder, Merrill Lynch, Johnson & Johnson, and more. Fang also co-authored Switch Craft: Battery-Powered Crafts to Make and Sew, a design DIY book that merges crafting, fashion, and technology. He holds a MFA in Design & Technology and a MS in Information.
I am in the process of migrating my website from Flash to a blog platform. In the meantime, you may still access my old site and other online presences using the following links. Thank you for your patience.
Profile, Resume, & Portfolio
- Original COMPUSTITION, Flash version (a bit out of date)
- Original COMPUSTITION, text-only version (a bit out of date)
- My LinkedIn page
Artworks
- Enter My Space: Individual Exhibition and Collective Spectating for the Realization of Virtual Selves (under development)
- Political Science 101: A Crash Course in Civil Discourse on Political Blogs
- From the Great Beyond: Internet as an Entity? Channeling the Net Through a Robotic Typewriter
- The Battle of Algiers on Whitney website | Tate website
Publication
- Switch Craft: Battery-Powered Crafts to Make and Sew, published by Potter Craft (Crown Publishing Group/Random House)
- Switch Craft table of content and additional reader info
Blogs (as occassional contributor)
- Threeminds, a digital marketing blog of Organic, Inc.
- I Heart Switch, a technology life & style blog by Alison Lewis
Coming Soon!
E*Book Design Lab is a blog dedicated to the discussion, analysis, and generally irresponsible musing of ebook development. The ebook user interface, information architecture, service model, and other related topics are examined through the lens of experience design and experience design alone. It is not intended to provide a holistic appraisal of the medium but to generate innovative ideas and explore new directions that may further realize the cultural potential of books in digital forms.
|